Showing posts with label Australia.. Show all posts
Showing posts with label Australia.. Show all posts

Sunday, 3 December 2017

First 6mm games! (FistFul Of TOWS (FFOT) 3 gameplay)




So today my mate Ben and I had our first game of Fistful of TOWS 3; we only used the basic rules for this game as it was our first foray into the field, so our ruleset was relatively simple.  Nonetheless, the game was very enjoyable and we managed to get two games in with increasing complexity.

Although I did win both battles, I would say that it was simply the luck of the dice in the end!  I believe that the first battle was a little lopsided though; the NATO tanks were surprisingly resilient against the Warsaw Pact gunfire, and up to the end still provided a considerable threat.  I feel that maybe another two or three stands would have equalled out the first battle easily.

The second battle I feel may have done with an extra stand or two; however I think that a slightly more aggressive approach would have won out, Ben was a bit cautious of the Abrams tanks on overwatch; perhaps a little moreso than needed.  Conversely I probably would have lost more units in a faster turn of events by rushing forward if I were at the helm!

All in all, we both came away from it feeling that the battles were VERY close calls either way; and we are already planning for our next battles to come!

So without further ado; here is the stories of the battles today!

GAME 1: Armoured skirmish.
Forces: 
Ben - Musorian tank section (using Warsaw Pact tank rules in FFOT III basic rules)
Nathan - Australian tank sectio (using NATO tank rules in FFOT III basic rules)

Turn 1:
"Command had mentioned that there were potentially up to six enemy armoured vehicles that had breached the DMZ.  The crisis along the borderline had escalated rapidly in the last few weeks, with the Musorian coup a few months back, the Musorian military had become more blase' in their aggression, so much so that it was almost as if they were actually looking for a war.
 Moving forward, the first Abrams suddenly halted, spun in position and let loose with its main gun against a threat outside of the view of the command team.  Moments later the Musorians responded in kind; and a shell struck the vehicle square in the turret ring, delivering a killing blow to the Abrams as the crew abandoned the vehicle and leapt into the relative safety of the nearby canefield.



 

Musorian armoured forces roll into the AO.





First blood to the Musorians!


Fighting from there on was fierce, the Musorians, led by the Brave Comrade Ben, pushed forward rapidly against the NATO tanks.  Unfortunately for them, the terrain suited the defender in this case and they funnelled directly through a small causeway into open terrain.

Firing against a foe with better skill and concealed, the outcome should have been a whitewash...

The enemy armour had chosen their position wisely, despite the fact that two of the Capitalists were now burning, there were even more of his own tanks from his unit with their own funeral pyres ablaze...

"Do not stop!  Keep moving!  Keep firing!  If we stop we will die like the others!" he yelled to his driver, the gunner, one of the better ones from the unit, quietly praised the fact that the stabiliser on this tank worked as the vehicle careened off the road and across a recently plowed field.  Lining up the capitalist tank in his sights he depressed the trigger; a loud BOOM filled his ears and acrid smoke from the shell filled his lungs, but he still managed a yelp of excitement when the round struck and seemed to disappear into the tank before them!  He'd done it!  He had destroyed another Capitalist ta-

He never felt the response from the final tank in the formation as the shot was returned in kind and detonated the ammunition store in the bottom of the tank...


Instead, it turned into a absolute last second knifefight!  Enough tanks survived the run across the field to give me a scare, but through sheer good luck, my last tank pulled through and took out both remaining enemy vehicles!

 The final tank wound down its engines and the commander of the vehicle opened his hatch.  The last two enemy vehicles had essentially been engaged within a few metres.  Their shells had missed in the flurry of the moment, and it was as much luck as it was skill that the rounds from their cannon had connected and struck true.

The scene before him was a hellscape, the ambush point; a small break in the fields with a service road, was littered with wrecked enemy tanks, as was the field before him.  Besides him he saw the remaining crew tending to the injured from their vehicles.  Medivac was on the way already; but this was a victory that was hollow in every sense.



Saturday, 22 October 2016

Parting shots... (for a few weeks anyway!)

Hello all!

Well, the pack of the place is almost finished (he says as he looks around at a nearly fully assembled study still... ssshhhhh, don't ruin the mood with fact now! ;) ) and with the move away happening soon I thought I'd get one final sneaky bit of painting in.

Although my Aussies will have a number of imaginary elements in the future, I wanted to make sure I still had the basis of the 'true' Aussie army under the make-believe equipment I'll add to it.  Part of that includes the very nice M-777 artillery piece.  Purchased a few years back during a program that originally called for a mix of towed and self-propelled guns to replace our old M198 155mm and M119/ L118 'Hamel' 105mm artillery pieces.  Eventually the self-propelled contract fell through, so we brought more M-777s... that will be a story (and models :) ) for another day.

For now though, I have my first two M-777's to show you...

 Aussie M-777's, from what I have seen, remain mostly in the dark green colour shade that they are used with in US Service - the picture below shows them off in reality - credit to a Mr. M Barritt for the awesome shot, no idea who you are but it was a very helpful photo!


Anyway, for my models I tossed and turned between Vallejo's German Camo Dark Green and Luftwaffe Camo Green.  Eventually, I settled on the Luftwaffe Camo green - as it gave me just a tiny bit of brightness, which is inherently needed at such a small scale to help pick out differences.  There is also the rather distinct silvered/chromed element of the barrel... I used a Vallejo Gunmetal Grey colour, as it gave me just the right tinge of colour.

Camo netting:
Some of you are most likely wondering what I used for the 'camo netting' as well - all that is, is a regular piece of first-aid bandage that has been snipped to size, given a thorough thrashing through some 'camo' style paint colours (in these cases a base of Mahogany Brown and Khaki respectively) and then given random markings with Green Grey, Black Grey, Russian Uniform and Khaki to make 'camo' patterns.  The support struts are four staples that have were first bent straight, then cut in half to give me eight struts in total - four for each base.

Gunners:
The gunners come from GHQ's WW2 US Artillery crewmen-summer range, a few models had 'undershirts' on, whilst others were shirtless.  The shirtless blokes are painted in some 'flesh paint' mix I made a long time ago in my 40k painting days... so no idea what that is... and I used a random brown for the undershirts (we usually have brown undershirts in the Aussie services).

The pants are all camo painted, but it is a bit harder to see here.

Anyhow - that's my painting done for the next few weeks... have to obviously load everything up, get to where I am going next and then unpack and sort it all out!  :)  It will take a little bit, but give it another few weeks and you'll see another progress report soon.

My goals for next time are to figure out how to make a 'Carl Gustav' recoilless rifle using GHQ figures... I THINK I have a plan for this... but trial is needed... watch this space!


...no seriously, watch it... because I'm adding more pictures of the artillery ;)  Til later folks!








Friday, 30 September 2016

Modelling hiatus, but the nations keep building!

Hey all!

Just a quick post.  My chance to do any model painting for the next couple of months is going to be a little limited - I am actually having to pack up and move interstate very soon, so that will keep the hands busy for a little while but fear not!  Painting will occur once I know exactly WHERE it is I'm going! :)

As for thoughts, I have been thinking (as usual, a terrible idea and highly overrated ;) ) about the WHERE exactly I want my imagi-nations to be based.  I was having a bit of a struggle with my initial setup - the names just didn't seem to click with what I wanted to represent and I really didn't see a place that could 'correllate' without having to do something like dredge up the continent of Zealandia (yes, it's a real thing, New Zealand is actually made up of the mountain tops of said submerged continental plate!) and go from there.

Then I remembered - I have the perfect solution to this all along! 

I served with our military here in Australia for quite a few years, and throughout that time, we did exercises and training against imaginary armies from imaginary nations.  So instead, using some of these as a background, I decided to remake Australia.

So now, I have a whole bunch of different ideas for my nations.

As none of these are real, they pretty much used a random mish-mash of whatever the instructor needed them to use to get training outcomes... and as they do not use real world land regions, I can pretty much make up whatever I want with them.  Winner!

In the end I've decided to keep it mostly to Australia.  The reason being is quite simple.  It's my country, so I'll break it if I want to :P but more importantly Australia is actually MASSIVE.  You can literally fit all of the European nations into our landmass with room for probably another whole copy of all of those nations for good measure.

Our nation is roughly similar in size to the US, but with a population size that is about the same as Taiwan if that puts things into perspective - so let's just say there is plenty of room to spare! ;)

 
A (badly modified by myself! :) ) map of Queensland.
Tropicana and Legais are both on this map.
The country of Legais is basically the real world territory of the "Mackay, Isaac and Whitsunday" region in Queensland - the backstory being that French from New Caledonia and Vanuatu 'brought out' the region from the local populace and under the feet of the British before the Crimean War.

Legais will be a nation in absolute turmoil - most of it being stirred up by the Kamarians and their Musorian 'masters'.

Tropicana (also called Tropikana, more to follow) has a Germanic background based around the German colonial empire expanding through New Guinea and into the top end.  Following World War One, rather than become an Australian holding, Tropicana instead opted to become its own nation.



It will be on cool terms with Legais due to WW2 history, with conflict only limited by the fact that Australian territory is between them.  Tropikana will be the equivalent of real world Poland post-communism, never entirely enthralled with being in 'the wrong camp' after WW2, but now starting to find its way.




The Arnhem Land, in my Australia it is its own country.





In the next case, I found the real world name and location of a region actually fitted in quite nicely with what I wanted - and so we now have the indigenous people's lands known as 'Arnhem Land' in the Northern Territory becoming a nation of its own accord.  In this case, I have made some modifications to the southern end where the 'border' will follow one of the real world highways up until a certain point.  They aren't shown in the map I have, but it gives you an idea of the kind of size I'll be looking at.

This land will be a place that is currently undergoing its own equivalent of the Rhodesian Bush Wars/ anti-apartheid conflict.



Kamaria actually takes a fair bite out of both Indonesia and Papua New Guinea and is part of the 'top cover' that makes up the original 'Capricornian Republic' bloc that used to exist in this timeline - more on that another time! :)


Kamaria will be the part of the Musorian-Kamarian alliance actively trying to rebuild the old 'Capricornian Bloc' - I tend to think of it kind of like Cuba back in the 60's, 70's and 80's and how it got stuck into Africa and the Carribean trying to ignite the spark for revolution to make a Carribean power bloc.


Finally there is Musoria, which calls it's part of Australia "New Holland" and wants to 'retake' the lands 'stolen' from their New Holland heritage - essentially the 'big bad' for my forces.  Musorian territory will consist of the Kimberley and Pilbara regions in Western Australia.


Musoria will take on a role of 'major regional player, international small fish in a pond of big fish' - kind of like East Germany back in the day - enough clout to forge its own path, but still working to other's drums as well.

I'll expand more into these different areas as I collect the models and fill their back stories.  I already have most of Legais' backstory and army ideas thought out - so I'll be sure to post that soon! 






Wednesday, 31 August 2016

The Aussie Digger

"If I had to take hell, I would use the Australians to take it and the New Zealanders to hold it." -Erwin Rommel.
 
Well thankfully we're not going to have to take hell (I haven't yet found a DOOM-esque demon in 6mm) or hold it because I haven't got any Kiwi minis just yet... emphasis on "yet" ;)

However, if we have to take hell, we're halfway there - why?  Because I have some Aussie troops painted up and ready to get stuck in!

Here's my latest build for infantry - these guys were actually completed before the USMC troops, however that is only because I started these after putting the USMC on hiatus with the personal stuff that had to be resolved first.











I found the camo on these to be quite a challenge - AUSCAM is a very difficult camo to paint at this scale and like the Aussie armour you can make it either dark as a 'fresh' uniform, or use lighter colours to show a more 'used' set of cams.  The two examples here give an idea of just how much difference you can have between any sets!  I should also know as I have my own gear as part of my issue.

We also have some more 'American' style cams for our more specialised troops - such as in the image with the USMC guys, where I assume that 'Old Mate' in the middle of the image is probably an operator of some type.

In the end, I decided to 'honour' the look after a few test models using "German Camo Beige" as the basis... instead, I went with "Khaki" from Vallejo as my base paint - to give the idea of the multiple green blots (often called "Bunnies and Hearts" because of the way the camo dots are shaped) and did some light dotting of Mahogany Brown and Black-Grey in a few select areas of the miniatures.

Some of the minis also have 'Russian Uniform' green helmets - our helmets themselves are a dark green similar in tone, so I did a few troops with that for mixture.
















The second group shown below includes the very first test mini I did... he's the poor sod who looks like he fell over in mud - that... well, story behind that.  You see, when I was testing the cam design, I accidentally smeared a whole brush of Mahogany Brown over him when I finished... once I had got over my initial 'have a small hissy fit about crapping on the work I just did', I looked at the brighter side and decided to have it tell said story.

They are meant to be fighting in a muddy area, so it would not surprise me if one or two of them had a tumble!

So, I let my inner Bob Ross out, and came out with a reasonable recovery ;)

Thank you Bob Ross - you are one of my many Spirit animals.
Others include Chuck Norris, Honey Badgers as an entire species; and the entire "Death-continent" that is Australia.













This is what they look like at 'Gaming Height'
The models I used come from the following two packs produced by GHQ:
GHQ French modern infantry - http://www.ghqmodels.com/store/n562.html
and
GHQ US Modern Infantry 2001-2014 - http://www.ghqmodels.com/store/n570.html

I have only one real gripe with both of these packs - so GHQ, if you're listening... "Why do you have to add so many machine guns and sniper rifles to your basic riflemen packs?"

Seriously, my French have more sharpshooters than there probably are in a whole French Divison and my US soldiers are using LMGs and Laser Designators as their standard issue weapons haha!  (Seriously though, an extra rifleman pose in each would be a blessing even if it meant a reduction in number of Laser Designators/ Snipers) 

Anyway, I did the best with what I had, and managed to get about six sets of troops, plus spares for weapons teams, so I'm not complaining too much - although an extra pose of rifleman or two would be a nice addition.


Finally, some people have been asking what I use to make my models - as my painting has been deemed "Not bad out of ten" by the community.

So folks, I present to you what I use! Oddly enough, while I think GW's models are okay - but wildly overpriced for what you get... there CITADEL gear, back in the day, was worth every overpriced cent!

The Citadel pliers are beasts, and I have never had any issue with them.  The Citadel brushes are also, hands down, my absolute favourite for painting as they are just so flexible with what I can do with them (and I treat them pretty roughly, so they can take a beating!)

The Army Painter masterclass fine tip brush you see is a replacement for my GW one, as when it died it's replacement was a stupidly high priced amount... I kind of need my other kidney still, so I couldn't afford to pawn it off, but the Army Painter brush is working brilliantly as well.

I also use Jeweller's files of different head types, and good old toothpicks for mixing paints/ testing colours.

Finally, I do not use anything fancy to hold my models, just my good old fingers... which have seen more than their fair share of superglue, paint and assorted scrap metal pieces.  I find the ability to be so close to the brush helps me to judge just how hard I am pressing a brush into the model, allowing me to better judge what kind of force I need.

Hope you find it useful!





Digger Drivers

Well I have a bunch of photos of my different vehicles, so I thought I should put a few of them up before I go on!  I have two vehicles totally completed for my Aussies so far - an ASLAV-25 and a Bushmaster.  The vehicles look good originally, but a light wash with "ARMY PAINTER STRONG TONE" wash has really brought the completed vehicles to life!






















These shots are of the different ASLAV types I have...
I currently have four ASLAV-25's (the cannon armed versions) and sixteen ASLAV-PCs (the .50 cal armed vehicles.

The ASLAV-PC's are the modifications I spoke about earlier, the CinC LAV-C hulls with GHQ Stryker remote weapon systems.

This is the completed Bushmaster - the photos below really show the difference the "Army Painter" strong tone wash has provided to the model.  The first photo shows the model without the wash, the other two have the wash.

Even in the slightly different light conditions the difference is distinctly noticeable... it finally has that "light sheen" look Aussie camo seems to have on most vehicles!

  




Anyhow, hope you liked these shots - the next post is the Aussie infantry I have done to date!